# Pixelo Solver, now at Github

Today I published a raw version of a program that solves Pixelo puzzles, a Flash version of the game generally known as Nonogram, Picross, Hanjie, etc.. I was absolutely fascinated by the game, not only the concept, but also the attention to details that Tamaii lent to the game. The program is called Pixelo Solver and you can find it at Github, complete with source code.

I liked working on this because it covers several concepts that I found interesting:
• Responding to global key combinations
• Getting a snapshot of the screen and finding an object in it
• Parsing a visual image for digits in a certain format
• The algorithm for solving the puzzle in a reasonable amount of time and memory (it was not trivial)

Quick how-to: get all the files from here and copy them in a folder, then run PixeloTools.GameSolver.exe and press Ctrl-Shift-P on your puzzle in the browser.

Usage:
1. Start PixeloTools.GameSolver.exe
2. Open the browser to the Pixelo game
3. Start a puzzle
4. Press Ctrl-Shift-P

However, if the list of numbers per row or column is too long, the automated parsing will not work. In that case, you may use it offline, with a parameter that defines a file in the format:
`5 1 10, 3 3 7, 2 5 4, 2 5 2, 2 1 1 1, 1 1 1 1 1, 1 1 3 1 1, 1 1 1 1 1, 1 1 1, 1 1, 1 1, 2 2 2 4, 2 1 1 1 2 4, 2 1 2 1, 7 4, 2 2 1 2 2 2, 2 1 1 1 1 1 1, 2 1 1 4 2, 1 3 4 2 1, 1 18 1 1, 5 2 2 1, 2 1 3, 1 1, 1 7 4 1, 3 5 1, 3 1 1 3, 4 3 4, 3 1 1 3, 3 5 1, 1 7 4 1, 1 2, 1 1 1, 2 2 2, 2 1 1 2, 2 1 2 2, 3 2 1, 3 1 1, 4 1 2 2, 9 2 3`
where the first line is the horizontal lines and the second line the vertical lines. When the parsing fails, you still get something like this in the output of the program. You can just copy paste the two lines in a file, edit it so that it matches the puzzle, then run:
`start "" PixeloTools.GameSolver.exe myFile.txt`

The file can also be in XML format, same as in the file the game loads. That's for Tamaii's benefit, mostly.

Let me know what you think in the comments below.